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Character-Building Activities...

Attitude Quotes, Quips, & Cartoons:
First Aid for Dour Dispositions, K-12

by Dave & Nancy Craig (2015, Paperbacks For Educators, 9.95)

The focus of this collection is on using sage quips, quotes, and cartoons to change negative attitudes. The 450+ quips and quotes, and the 22 cartoons focus on how attitude infuses every part of the lives of students. The main body of the book is organized around 46 attitude categories. Here you will find words and phrases to plant. Some will likely germinate fairly soon. Some will take more time. Regardless, your efforts will impact students for years to come. Grades K-12. [7” x 8.5”...90 pages]

Great Group Skits
: 50 Character-Building Scenarios for Teens

by Lynn Grasberg & Tina Oldenburg (2009, Search Institute Press, 16.95)

Rather than hampering teens with line-by-line dialogue that can sound dated and clunky, this book provides 50 different creative improv scenarios that let the studets decide where they want to go. They could be superheroes on the way to a burning building. Lawyers defending Earth from an intergalactic lawsuit (for hoarding all the pizza). Or a team in the middle of a dance competion. What happens next is their decision--and that lets them move beyond typical peer pressure lectures to develop creativity, self-reliance, and analytical skills. Grades 6-12. [6” x 9”...164 pages]

What Do You Stand For?:
Character Building Card Game

by Barbara Lewis (2006, Free Spirit, 13.99)

Turn learning into a game and kids will want to play. Based on the book, What Do You Stand For? For Kids (14.99), this 60-card game spotlights 10 top character traits: Caring, Citizenship, Cooperation, Fairness, Forgiveness, Honesty, Relationships, Respect, Responsibility, and Safety. To win, players collect cards of each trait. Each card features a "What If" scenario or question about character that gets kids thinking about what they would do—and what they stand for. Meant to be played with adult supervision (a teacher, counselor, or youth worker familiar with character education themes), the game includes an insert with rules and basic character education concepts. Grades 1-6.

The Original Warm Fuzzy Tale

by Claude Steiner (1977, Jalmar, 19.95)

The concept of "Warm Fuzzies and Cold Pricklies" originated in this delightful story. A fairy tale in every sense with adventure, fantasy, heroes, villains, and a moral. Color. Grades 1-8. [6” x 9”...41 pages]

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Paperbacks For Educators
426 West Front St.
Washington, Missouri 63090
Voice/Text: 314-960-3015

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